Operations Intent and Effects Grammar v1.3

Here are the references documentation addressed in the thesis
  • OIEG Version 1.4
  • Class diagrams can be provided upon request
  • Software can be provided upon request
  • Sample Orders can be provided upon request

    Intent Goal Order Action Effect End State Decision Making Initial State
    Operations Intent and Effcts Model (c) 2008-2011  

    Specification in [pdf]

    The Operations Intent and Effects Model (OIEM) is the first model that captures and relates Intent to the general C2 processes and C2 information elements as it matters to the world. The world is represented and bounded by an Initial State, Current State and End State. The model links Actions to Effects thereby providing a way to model causes of actions and effects to produce an End-State.

    The model is based on Curts & Cambell.s (2006) Generic Command and Control Process and Boyds OODA-loop (1987) together with military decision making models such as MSMP, GOP, COPD, IDC2. The OIEM has been developed and enhanced during the research effort (2003-2011). In the author's first version (Gustavsson et al. 2008), the main characteristics of the model were introduced identifying Intent, Initial State, End State, Orders, Actions, Effects, Goal and the relation to Decision Making. In Gustavsson et al. (2009) the model was enhanced to better express the causalities and relations in the model. In Gustavsson, Hieb, and Wemmergård (2009) the Commander's Intent was replaced with Command Intent to better represent the collective effort in developing Intent, together with the insertion of plural forms of Actions, Orders, and Effects since there is not just one order, action or effect that leads towards an End-State. In Gustavsson et al. (2011) the Command Intent was replaced with the general term of Intent to encapsulate all forms of Intent. For clarity, boxes were introduced for all information elements including Mission/Goal and Intent. The model presented above has been further enhanced to incorporate Current State, and that Intent guides the implementation of Actions. The purpose of the changes made is to further clarify the role of Intent in a C2 process and its relation to other C2 information objects.

    To the right the parts are explained more vivid and below the current formalism of the model is presented. Per M. Gustavsson

    Acknowledgements

    This is for you Frits, my hero.

    I have been fortunate in working with good people. I thank all my friends and colleagues that in one way or another have helped me during this endeavour. To all of you - From the bottom of my heart I am most grateful.

    I owe Samuel, Vilma and Lise-Lott big time, for all their love, patience and support. I am speechless.

    I thank my supervisors, Philip Moore, Patric Eriksson and Lars Niklasson, for their advice and for not giving up on me.

    I am blessed to have met with Michael Hieb, my friend and research colleague. Words seams too small to express my gratitude, thanks Mike! Saab and Ericsson have, during my research, supported me with employment and encouragement. My thanks go to Lars Persson for the encouragement and support to go-for-it, Johan Noren for the sustainment, Henrik Engqvist and Ulf Björkman for help in finalising it, and to Kevin Shearman for the grammar checks. Thanks to all that I have had the pleasure to work with at Saab, Ericsson, Prevas, University of Skövde, De Montfort University, George Mason University, Swedish Armed Forces, Swedish Defence Material Administration and Old Dominion University.

    The ash cloud over Iceland in 2010 gave Ulrich Schade lot of time to review the thesis and provided me with valuable insights.

    In school I have had the opportunity to meet, be taught by, and learn from: Jörgen Sögren, Börn Carlsson, Wictor Szewcyk, George Salkovis, Stina Johansson, Unto Korhonen, Tommy Nordström, Jonas Mel(l)in, Bengt Eftring, Stig Emanuelsson and of course Elisabeth Sökvist.

    An individual thanks to: Agnes, Anita, Anders*3, Andreas*2, Barbro, Bernt, Björn, Charlie, Christian, Christer, Christoffer, Chuck, Eric(k)*3, Eva, Filip, FMCK, Fredrik*, Gunnar, Gustav, Gympatjejerna, Harsh, Henrik, Hjort, Pastor Jalle, Joakim*2, Jacob, Jan, Jean Michel Jarre, Jeff, Jimmy Hendrix, Johan*2, Jonas Blåberg,Jörgen*2, Kajsa, Kernighan & Ritchie, Lansdowne, Lars*2, Leif, Lennart, Linnea*2, Lise-Lott, Madeleine, Maria*3, Mark, Mat(h)ias*2, sp0matjo, Malin, Marco, Mikael, Nickelback, Niklas, Nick, O.Reilly, Outer Banks, Peter*3, Perl, Pär, Rammstein, Reine, Ritchie Blackmore, Ron, Saikou, Samuel*2, Sharon, Sövde Bandy, Starbucks at Franklin Farm, Stan, Sten, sp0*,sp1*, T(h)omas*3, Tony, Ulf, Washburn, Vilma, Vikram, Yamaha Dx7 and WR250, and of course the best parents one can have Vega and Sture, my sister Eva for all the fun, and my mother in law, Berit for ironing my shirts.

    Linda, Göran, Hulda, and Frits, for so many reasons I wish you were here.

    My intent is now to continue to explore the remaining corners of infinity.

    select * from psr where version='1.3' order by rid+1000
    S
    2.01  Intent -> [Goal] {End State} [Sequence] [State] [{Key Decisions}] [Antigoal*] [Constraint*] [Expressive*] [ID]
    old 15
    3.01  Effect -> effect [Who] [{Effect Expressive}] {Effect Verb} [Affected] [Capability] [ID]
    40
    10.02  Envelope -> Sender Receiver Message {Time Stamp} {Envelope ID}
     
    1.101  Who -> Actor | Nature
    1
    1.102  Actor -> (ID | Unit<ID> | {Unit Type} | Equipment | Unknown)
    1.103  Commander -> commander Actor
    Side
    1.104  Requester -> requester Actor
    a specialised Actor
    1.105  Executer -> executer Actor
    1.106  Reporter -> reporter Actor
    1.107  Sender -> sender Actor
    a specialised Actor
    1.108  Receiver -> receiver Actor
    a specialised Actor
    1.109  Unit -> unit [ID] [{Call Sign}] [{belongs to} Unit] [{under command by} Unit] [commands Unit]* [has Resource*] [has Equipment*] [has Capability Degree]* [Alliance*]
    A Unit is described by identification, call sign, the unit organizational structure, under command by other units, commands unit, has resources, has equipment and has capabilities.
    1.110  {Call Sign} -> ([A-Z][a-z][0-9][{ }])*
    Call Sign is a short name for a unit. Traditionally mainly used for radio communication. The field is free text.
    1.111  Resource -> {Unit Type} | Unit
    1.112  {Unit Type} -> {Unit Size} {Type of Unit} [has Capability]*
    1.113  Equipment -> [ID] [Number] {Type of Equipment} [has Capability Degree]*
    1.114  Equipment -> [ID] {consist of} Equipment*
    1.115  Nature -> Animal | bacteria| Chromista | Fungi | Plante | Protoza | Viruses| Environment
    1.116  Animal -> [ID] {Animal Specie}
    1.117  Environment -> {Geographic Object} | {Biome Object} | {Vegetation Object} | {Facility Object}
    1.118  {Geographic Object} -> ID {Geographic Type} Where
    1.119  {Biome Object} -> ID {Biome Type}
    1.120  {Vegetation Object} -> ID {Vegetation Type} Where
    1.121  {Facility Object} -> ID {Facility Type} Where
    1.201  What -> (Action | Effect | State)*
    1.301  When -> {Absolute Time} | {Abstract Time} | {Relative Time}
    1.302  {Absolute Time} -> {Absolute Time Full} | {Absolute Time Short}
    1.303  {Abstract Time} -> Identifier Sign {Absolute Time Short}
    // K-5 K is the identifier and 5 is the minutes
    1.304  {Relative Time} -> {Start When} | {During When} | {End When}
    1.305  {Absolute Time Full} -> Date T Time [Z | ( Sign (0-2)(0-9))]
    ISO 8601 2009-11-30T01:00:10-01 2009-11-30T00:00:10Z
    1.306  {Absolute Time Short} -> [Hour :] Minute
    Ex. 10:00 (meaning ten hours), 04 (meaning four minutes)
    1.307  {Time Stamp} -> {Absolute Time Full}
    1.308  {Start When} -> {Temporal Term} ({Absolute Time} | {Abstract Time} | What)
    1.309  {Start When} -> {Temporal Term Start} What
    1.310  {During When} -> during (({Start When} {End When}) | What | Phase)
    1.311  {End When} -> {Temporal Term} ({Absolute Time} | {Abstract Time} | What)
    1.312  {End When} -> {Temporal Term End} What
    1.313  {Reporting Time} -> {Time Stamp}
    1.401  Where -> [ID] (Point | Shape | Environment)
    2010-11
    1.402  Point -> [ID] ({Absolute Position} | {Relative Position})
    1.403  Shape -> Line | Area | Volume | Route
    1.404  Route -> [ID] starting Point [via Point]* destination Point
    1.501  Why -> (individual | common) [{in order to} | {in accordance with}] {Effect Verb} (Who | What | Goal | Intent | {End State} | Order)
    2.01  Intent -> [Goal] {End State} [Sequence] [State] [{Key Decisions}] [Antigoal*] [Constraint*] [Expressive*] [ID]
    old 15
    2.02  Goal -> [Executer] What [When] [Where] [Why*]
    16
    2.03  {End State} -> end state State*
    17
    2.04  State -> [ID] ({Physical State} | {Cognitive State} | {Status State})*
    18
    2.05  {Physical State} -> [ID] [prediction | {ground truth}] ((Who [What] [When] [Where] [Why]) | {Weather State})
    2.06  {Cognitive State} -> [ID] [prediction | {ground truth}] Actor {Cognitive What} When Where [Why*]
    2.07  {Status State} -> [ID] [prediction | {ground truth}] Who [Possessing] (([Quantity] | Quality) | (Quantity | [Quality])) [When] [Where]
    2.08  {Cognitive What} -> Belief* Expressive*
    2.09  Belief -> {Religion type} | {Political type}
    2.10  Possessing -> possesses Who | Equipment | Capability
    2.11  Quantity -> Number
    2.12  Quality -> {Quality Type}
    2.13  Sequence -> [ID] Phase*
    25
    2.14  Phase -> [ID] [Priority] [Actor] ((What [When]) | ([What] When)) [Where] [Why]
    26
    2.15  {Key Decisions} -> key Decision*
    28
    2.16  Decision -> if State then (What | Order | Request | Intent | Replace)
    2.17  Antigoal -> Negation ({End State} | Goal)
    31
    2.18  Constraint -> (Effect* | State* | Expressive*) Consequence*
    34
    2.19  Consequence -> consequence State | Effect
    35
    2.20  Expressive -> ({Behavior Expressive} | {Effect Expressive} | {Action Expressive}) Degree
    37
    3.01  Effect -> effect [Who] [{Effect Expressive}] {Effect Verb} [Affected] [Capability] [ID]
    40
    3.07  Effect -> Effect [and Effect]*
    3.08  Effect -> Effect [with Effect]*
    3.09  Effect -> effect {Effect Capability} [Actor]
    41
    3.02  Capability -> {Action Capability} | {Effect Capability} | {Behavior Capability}
    3.03  Capability -> Capability [and Capability]*
    3.04  {Effect Capability} -> [{Effect Expressive}] ({Effect Verb} | Effect)
    3.05  {Effect Capability} -> Effect* caused by Effect* Likelihood
    3.06  {Effect Capability} -> {Effect Capability} [and {Effect Capability}]
    3.10  {Effects caused by Actions} -> Effect* {caused by} Action* Likelihood
    3.11  {Effects caused by Effects} -> Effect* {caused by} Effect* Likelihood
    3.12  Likelihood -> [0-1][0-9](0-9)
    0-100%
    4.01  {Decision Making Model} -> {Military Decision Making Model} | {General Decision Making Model}
    6.01  {Initial State} -> {General Situation} [Forces] [Civil] [{Environment State}] [Assumptions]
    6.02  {General Situation} -> State*
    54
    6.03  Forces -> (force Alliance* State*)*
    6.04  Civil -> (civil Alliance* State*)*
    6.05  {Environment State} -> {Weather State}*
    6.06  {Environment State} -> State<Environment>*
    6.07  Assumptions -> assumption (State | Sequence)*
    8.01  Action -> [Executer] [{Action Expressive}] [Where] ({Action Verb} | Action) [Action | Affected] [Effect*] [When] [Expressive*]
    60
    8.02  Affected -> Who
    8.03  {Action Capability} -> [{Action Expressive}] ({Action Verb} | Action)
    8.04  {Action Capability} -> {Action Capability} [and {Action Capability}]
    8.05  {Behavior Capability} -> [{Behavior Expressive}] [{Behavior verb} | Behavior}]
    8.06  {Behavior Capability} -> {Behavior Capability} [and {Behavior Capability}]*
    8.07  Behavior -> Action | Expressive
    9.01  Order -> Commander Executer (Intent | Effect* | Action*) [[{Start When}] [{End When}] [Where] [Why]]
    9.02  Request -> request (Order | Collaboration) (between | from) Requester (and | to) Receiver*)
    9.03  Plan -> Intent {Initial State} Goal Sequence Unit*
    9.04  Commission -> commission Who (Intent | Order* | What*)
    9.05  Report -> report Reporter {Reporting Time} Element* Category
    10.01  S -> Envelope
    80
    10.02  Envelope -> Sender Receiver Message {Time Stamp} {Envelope ID}
    10.03  Message -> Intent | Plan* | Order* | Request* | Commission | Report* | Collaboration | Question* | Answer* | Acknowledge | Commitment
    10.04  Collaboration -> collaboration [(start | end) regarding [Subject] {Collaboration ID} [Element* ]
    10.05  Question -> what is Who Subject {Query ID}
    10.06  Question -> is Subject Element (true | false) {Query ID}
    10.07  Answer -> answer by Who to {Query ID} is Subject Element
    10.08  Answer -> answer by Who to {Query ID} is (true | false)
    10.09  Acknowledge -> acknowledge Subject ID
    10.10  Commitment -> Acceptance | Denial
    10.11  Acceptance -> accept Subject (Element | ID)
    10.12  Denial -> deny Subject (Element | ID)
    10.13  Element -> Intent | Goal | {Decision Making Model} | Order* | Action* | Effect* | {Initial State} | {End State} | {Effects caused by Actions} | {Effects caused by Effects}
    10.14  Element -> Plan | Request | Commission | Report | Replace | Question | Answer | State
    10.15  Replace -> (ID | Element) replaces (ID | Element) [in ID | Element]
    11.101  Date -> Year : Month : Day
    11.102  Year -> (0-9)*4
    11.103  Month -> (0-9)*2
    11.104  Day -> (0-9)*2
    11.105  Time -> Hour : Minute : Second
    11.106  Hour -> (0-2)(0-9)
    Range 0 to 24. Ex 01 and 1 is the same
    11.107  Minute -> (0-6)(0-9)
    Range 0 to 60. Ex 01 and 1 is the same
    11.108  Second -> (0-6)(0-9)
    11.201  {Absolute Position} -> Position
    11.202  {Relative Position} -> [Position | Who] offset Offset [rotation Rotation]
    11.203  Offset -> Sign (0-9)*.(0-9)* Sign (0-9)*.(0-9)* Sign (0-9)*.(0-9)*
    X -> (0-9)*.(0-9)* // meters
    11.204  Position -> Latitude Longitude [Altitude]
    WGS84 plus altitude - 2010-141
    11.205  Latitude -> [0-9](0-9)[0-6](0-9)8242;[0-9](0-9) .[0-9][0-9]8243; [N|S]
    Degrees ranging from 0-90, minutes from 0 to60 and seconds from 0 to 60. The N and S indicate whether the position is on the northern or Sothern hemisphere.
    11.206  Longitude -> [0-1][0-9](0-9)[0-6](0-9)8242;[0-9](0-9).[0-9][0-9]8243; [E|W]
    Degrees ranging from 0 to 180, minutes from 0 to 60 and seconds from 0 to 60. The E and W indicate whether the longitude is on the western or eastern hemisphere.
    11.207  Altitude -> (0-9)*.(0-9)*
    Meters relative to the normal sea level
    11.208  Line -> {Absolute Position} {Absolute Position}*
    11.209  Line -> {Relative Position} {Relative Position}*
    11.210  Line -> ({Absolute Position} | {Relative Position}) Offset* [Rotation]
    11.211  Area -> Polygon | Ellipse
    11.212  Polygon -> polygon Point*3- Rotation
    // three or more points
    11.213  Polygon -> rhomb Point Width Height Rotation
    11.214  Polygon -> rectangle Point Width Height Rotation
    11.215  Polygon -> square Point SquareSide Rotation
    11.216  Rotation -> Roll Pitch Yaw
    11.217  Roll -> Sign [0-1][0-9](0-9).(0-9)*
    -180 to 180 degrees
    11.218  Pitch -> Sign [0-1][0-9](0-9).(0-9)*
    -180 to 180 degrees
    11.219  Yaw -> Sign [0-9](0-9).(0-9)*
    -90 to 90 degrees
    11.220  Width -> (0-9)*.(0-9)*
    meters
    11.221  Height -> (0-9)*.(0-9)*
    meters
    11.222  SquareSide -> (0-9)*.(0-9)*
    meters
    11.223  Ellipse -> ellipse Point Height Width Rotation
    11.224  Ellipse -> Circle
    11.225  Circle -> circle Point Radius Rotation
    11.226  Radius -> (0-9)*.(0-9)*
    in meters
    11.227  Volume -> Polygon3D | Ellipsoid | Cone
    11.228  Polygon3D -> Polygon Height
    11.229  Ellipsoid -> Ellipse Height
    11.230  Ellipsoid -> cylinder Circle Height
    11.231  Ellipsoid -> sphere Ellipse Height
    11.232  Ellipsoid -> sphere Circle
    captures a ball shape
    11.233  Ellipsoid -> half sphere Ellipse Height
    11.234  Ellipsoid -> half sphere Circle
    captures a half ball shape
    11.235  Cone -> cone Circle Height
    11.301  ID -> ([Name] UUID) | (Name [UUID])
    8200 ID can be Name, UUID or Name and UUID To identify a specific entity or object an identification (ID) phrase rule needs to be introduced. ID, bellow, is expanded to either or both of NAME and UUID. NAME is a string of characters, numbers and special characters and UUID represents a Universal Unique Identifier (UUID) (ISO 2008) consisting of a 16 byte number.
    11.302  Name -> ([A-Z][a-z][0-9][space-minus-underline])*
    11.303  UUID -> HEX*8 - HEX*4 - HEX*4 - HEX*4 - HEX*12
    11.304  HEX -> ([0-9][A-F])*
    11.305  Identifier -> (A-Z)
    Identifier to represent a defined time. Ex. To refer to K-5, where K is the identifier.
    11.401  {Collaboration ID} -> ID
    11.402  Query ID -> ID
    11.403  Envelope ID -> ID
    12.101  {Type of Unit} -> Administrative | {Air defence} | Anti armour | Armour | {Armoured anti armour} | Artillery | Aviation | {Aviation, composite} | {Aviation, fixed wing} | {Aviation, rotary wing} | {Aviation, VSTOL} | Engineer | {Explosive ordnance disposal} | {Field artillery} | {Fire support} | {Headquarters and signals} | {Headquarters staff} | Infantry | {Information warfare} | {Internal security forces} | {Landing support} | {Law enforcement} | Logistics | Maintenance | Manoeuvre | Medical | {Military intelligence} | {Missile, surface-to-air} | {Missile, surface-to-surface} | NBC | {Not known} | {Not otherwise specified} | Reconnaissance | Rocket | Signal | Supply | Transportation | {Transportation and supply} | {Aerial exploitation} | {Air defence, composite weapons} | {Air defence, gun} | {Air defence, missile} | {Antisubmarine warfare aviation} | APOD/APOE | {Armour recovery} | {Artillery survey} | {Attack aviation} | {Aviation security forces} | Biological | {Biological reconnaissance} | {Border patrol} | Bridging | {C2 aviation} | Cavalry | {Central intelligence} | Chemical | {Chemical, reconnaissance} | {Chemical, smoke} | {Chemical, smoke/decontamination} | {Civil affairs} | {Civilian law enforcement} | {Combat search and rescue aviation} | {Counter intelligence} | Decontamination | Dental | {Dismounted security forces} | {Electronic warfare} | {Electronic warfare, direction finding} | {Electronic warfare, intercept} | {Electronic warfare, jamming} | {Engineer, construction} | {Engineer, reconnaissance} | {Engineer, road/railways} | {Field artillery, howitzer/gun} | {Field artillery, mortar} | {Field artillery, multi rocket launcher} | {Field artillery, rocket launcher} | {Field artillery, single rocket launcher} | Finance | {Handling, loading/unloading} | Interrogation | {Joint intelligence} | Labour | {Legal services} | {Maintenance, electronics/armament} | {Maintenance, electro-optical} | {Maintenance, heavy} | {Maintenance, missile} | {Maintenance, ordnance} | {Medical evacuation aviation} | {Medical transport} | {Medical treatment} | Meteorological | {Military intelligence, operations} | {Military police} | {Mine countermeasure aviation} | Morale/welfare/recreation | {Mortuary/graves registry} | {Movement control} | {NBC reconnaissance} | Nuclear | {Personnel services} | Pipeline | Postal | Psychological | {Psychological operations} | {Public affairs} | {Public affairs, broadcast} | {Public affairs, joint information} | Quartermaster | {Railway security forces} | Ranger | {Reconnaissance aviation} | Recovery | {Refuel aviation} | Religious/chaplain | {Replacement holding} | {Riverine security forces} | Scout | SEAL | {Search and rescue aviation} | {Security police, air} | {Shore patrol} | {Signal support} | {Signal, command operations} | {Signal, electronic ranging} | {Signal, node centre} | {Signal, node, large extension} | {Signal, node, small extension} | {Signal, radio} | {Signal, radio relay} | {Signal, tactical satellite} | {Signal, telephone switch} | {Signal, teletype centre} | {Signals intelligence} | {Special boat} | {Special forces} | {Special operations support} | {Special SSNR} | SPOD/SPOE | {Supply, class I} | {Supply, class II} | {Supply, class III} | {Supply, class III aviation} | {Supply, class IV} | {Supply, class V} | {Supply, laundry/bath} | {Supply, water} | Surgical | Surveillance | {Surveillance, ground station module} | {Surveillance, ground surveillance radar} | {Surveillance, long range} | {Surveillance, sensor} | {Surveillance, sensor, SCM} | {Tactical exploitation} | {Target acquisition} | {Target acquisition, optical} | {Target acquisition, radar} | {Target acquisition, sound} | Targeting | {Topographical survey} | {Transportation, missile} | {Transportation, railways} | {Underwater demolition} | {Utility aviation} | Veterinary | {Water purification}
    Depending on doctrinal framework this phrase rule needs to be revised to match that particular domains representation. For Western Military doctrine the selection is from JC3IEDM and type of unit is a specific value that represents the designation of a military branch for a particular unit-type or a specific value that qualifies the functional specialisation of a particular unit-type. database {JC3IEDM:unit-type-arm-category-code}
    12.102  {Unit Size} -> {Army group} | Army | Brigade | Battalion | {Battalion group} | Corps | Company | {Company group} | Division | Platoon | Regiment | Section | Squad | {Team/fire team/crew} | {Not known} | Flight | {Battle group} | {Brigade group} | Fleet | Region | {Task element, Navy} | Wing | {Squadron, air} | {Squadron, maritime} | {Not otherwise specified} | {Task force, Navy} | {Task group, Navy} | {Task unit, Navy} |
    database {JC3IEDM:unit-type-size-code} Depending on doctrinal framework this phrase rule needs to be revised to match that particular domains representation. For Western Military doctrine the selection is a specific value that represents the relative size of the commonly accepted configuration of military formations.
    12.103  {Type of Equipment} -> AIRCRAFT-TYPE | CBRN-EQUIPMENT-TYPE | ELECTRONIC-EQUIPMENT-TYPE | ENGINEERING-EQUIPMENT-TYPE | MARITIME-EQUIPMENT-TYPE | MISCELLANEOUS-EQUIPMENT-TYPE | RAILCAR-TYPE | VEHICLE-TYPE | VESSEL-TYPE | WEAPON-TYPE | Air-defence | Anti-submarine | Anti-tank | Cannon | {Field artillery} | {Missile system} | Mortar | {Not known} | {Not otherwise specified} | {Rocket artillery} | {Small arms} | Tank | {Air-defence automatic cannon} | {Air-defence gun} | {Air-defence gun, heavy} | {Air-defence gun, light} | {Air-defence gun, medium} | {Air-defence missile launcher} | {Air-defence missile launcher, long range} | {Air-defence missile launcher, medium range} | {Air-defence missile launcher, short range} | {Air-defence missile launcher, theatre} | {Anti-aircraft artillery} | {Anti-aircraft machine gun} | {Anti-ship surface missile launcher} | {Anti-tank grenade launcher} | {Anti-tank grenade launcher, heavy} | {Anti-tank grenade launcher, light} | {Anti-tank grenade launcher, medium} | {Anti-tank gun} | {Anti-tank gun, heavy} | {Anti-tank gun, light} | {Anti-tank gun, medium} | {Anti-tank missile launcher} | {Anti-tank missile launcher, heavy} | {Anti-tank missile launcher, light} | {Anti-tank missile launcher, medium} | {Anti-tank rocket launcher} | {Anti-tank rocket launcher, heavy} | {Anti-tank rocket launcher, light} | {Anti-tank rocket launcher, medium} | {Armoured infantry fighting/combat vehicle} | {Armoured reconnaissance vehicle} | {Artillery, heavy} | {Artillery, light} | {Artillery, medium} | {Artillery, very heavy} | {Assault gun} | {Ballistic missile launcher, long range} | {Ballistic missile launcher, medium range} | {Ballistic missile launcher, short range} | {Battle-tank, heavy} | {Battle-tank, light} | {Battle-tank, medium} | {Close in weapon system} | {Crew served weapon, unknown type} | {Direct fire gun} | {Direct fire gun, heavy} | {Direct fire gun, light} | {Direct fire gun, medium} | {Fixed fortification artillery} | Flame-thrower | {Grenade launcher} | {Grenade launcher, heavy} | {Grenade launcher, light} | {Grenade launcher, medium} | {Guided cruise missile launcher} | Gun | Gun/howitzer | Howitzer | {Howitzer, heavy} | {Howitzer, light} | {Howitzer, medium} | {Machine gun} | {Machine gun, heavy} | {Machine gun, light} | {Machine pistol} | {Mortar, heavy} | {Mortar, light} | {Mortar, medium} | {Mortar, very heavy} | {Multiple rocket launcher} | {Multiple rocket launcher, heavy} | {Multiple rocket launcher, light} | {Multiple rocket launcher, medium} | {Not known} | {Not otherwise specified} | Pistol/revolver | {Recoilless gun} | {Reconnaissance tank} | Rifle | {Rifle, assault} | {Rifle, carbine} | Shotgun | {Single rocket launcher} | {Single rocket launcher, heavy} | {Single rocket launcher, light} | {Single rocket launcher, medium} | {Submachine gun} | {Surface-to-air missile launcher} | {Surface-to-surface missile launcher} | {Surface-to-surface missile launcher, long range} | {Surface-to-surface missile launcher, medium range} | {Surface-to-surface missile launcher, short range} | {Tank destroyer} | {Tank gun, heavy} | {Tank gun, light} | {Tank gun, medium} | |
    database {JC3IEDM:equipment-type-category-code} | database {JC3IEDM:weapon-type-category-code} | database {JC3IEDM:weapon-type-subcategory-code} Depending on doctrinal framework this phrase rule needs to be revised to match that particular domains representation. For Western Military doctrine the selection is a specific value that represents the class of equipment type such as aircraft, weapon, vehicle, vessel etc. Each of these can further be pointed out in aircraft-type, model type, weapon-type, vehicle type etc.
    12.104  {Effect Verb} -> {Allow | Attack | Capture | Cause | Control | Create | Deceive | Defeat | Deny | Destroy| Disarm | Divert | {Do not attack} | Eliminate | Enable | Envelope | Establish | Illuminate | Infiltrate} | Influence | Intercept | Jam | Locate | Maintain | Mark | Neutralise | {No effect} | {Not otherwise specified} | Observe | Occupied | Occupy | Open | Operational | Operative | Prevent | Protect | Reconnoitre | Security | Support | Suppress | {Surprise }} |
    Effect verbs are derived from from GM 3-90 and JC3IEDM candidate-target-detail-focus-type-code.
    12.105  {Effect Expressive} -> good | credible | effective | {without risk} | able | usable | unable | no | non
    12.106  Effect Expressive -> {Effect Expressive} [and {Effect Expressive}]*
    12.107  {Action Verb} -> Acquire | Advance | {Aerial refuelling} | {Aeromedical evacuation} | {Air assault} | {Air defence} | {Air interdiction, battlefield} | {Air superiority} | {Air traffic control} | {Air warning/air control} | {Airborne assault} | {Airborne command and control} | {Airborne early warning} | {Airborne early warning and control} | Airdrop | {Airdrop, heavy equipment} | Airland | {Airlift, special assignment} | {Airlift, theatre} | {Air-to-air sweep} | Ambush | {Amphibious operation} | {Amphibious warfare} | Analyse | {Anti-air warfare} | Anti-armour | {Anti-submarine warfare} | {Anti-surface warfare} | {Armed assault} | {Arrest, legal} | Arrest/obstruct | Assemble | {Attack, deliberate} | {Attack, diversion} | {Attack, electronic} | {Attack, hasty} | {Attack, main} | {Attack, not otherwise specified} | {Attack, supporting} | Attrit | Avoid | {Biological sampling} | Block | Breach | Breakup | Build-up | Bypass | Canalise | Capture | {Carrier launch} | {Carrier recovery} | {Chemical sampling} | {Clear, air} | {Clear, land combat} | {Clear, obstacle} | {Clear, radio net} | Close | {Close air support} | {Codeword activity} | {Combat air patrol} | {Combat air patrol, barrier} | {Combat air patrol, ingress} | {Combat air patrol, protect} | {Combat air patrol, rescue} | {Combat air patrol, surface} | {Command and control} | {Communication, intelligence collection} | {Communications (C3I)} | {Communications relay} | {Conduct forward passage of lines} | {Conduct rearward passage of lines} | {Conduct road service} | Confiscate | {Consolidate a position} | {Constitute a demolition firing party} | {Constitute a demolition guard} | {Constitute a flank guard} | {Constitute a main body} | {Constitute a rear guard} | {Constitute a reserve} | {Constitute an advance guard} | {Constitute breakout force} | {Constitute bridgehead force} | {Constitute in-place force} | Construct | Contain | Cooperate | {Counter attack} | {Counter attack by fire} | {Counter-battery fire} | Courier | Cover | Cross | Dazzle | Debark | Deceive | {Deception, electronic} | {Decontamination services} | Defeat | {Defence destruction} | {Defence suppression} | Defend | {Defensive counter air} | Deflect | Delay | Demolish | Deny | Deploy | Describe | Destroy | Detect | Disengage | Disrupt | Distribute | Dive | Divert | {Drone launch} | Dumping | {Electronic counter measures} | {Electronic warfare} | {Electronic warfare support} | Embark | Engage | Envelop | Escort | Evacuate | Exfiltrate | Exploit | Fix | {Fix, acoustic} | {Fix, electromagnetic} | {Fix, electro-optical} | {Follow and assume} | {Follow and support} | {Forward air control} | {Functional check flight} | {Generate chemical smoke} | Guard | Harass | Hide | {Hold, defensive} | {Hold, offensive} | {Host nation support} | Identify | {Identify, precise} | Illuminate | {Imagery intelligence gathering} | Infiltrate | {Information operations} | {Intelligence collection} | Intercept | Interdict | Isolate | {Issue media article} | {Issue media documentary} | {Issue press release} | Jam | Lay | Leaguer | Lift | {Lift, administrative} | Locate | Maintain | {Maintain on call airborne alert} | {Maintain on call ground alert} | Map | {Maritime interdiction operations} | Mark | {Mass forces} | {MCM operation stage 11} | {MCM operation stage 12} | {MCM operation stage 13} | {MCM operation stage 14} | {MCM operation stage 31} | {MCM operation stage 32} | {MCM operation stage 33} | {MCM operation stage 34} | {MCM operation stage 35} | {MCM operation stage 36} | {MCM operation stage 37} | {MCM operation stage 38} | {MCM operation stage 39} | {MCM operation stage 41} | {MCM operation stage 42} | {MCM operation stage 43} | {MCM operation stage 44} | {MCM operation stage 45} | {MCM operation stage 46} | {MCM operation stage 47} | {MCM operation stage 48} | {MCM operation stage 50} | {MCM operation stage 51} | {MCM operation stage 52} | {MCM operation stage 53} | {MCM operation stage 54} | {MCM operation stage 55} | {MCM operation stage 56} | {MCM operation stage 57} | {MCM operation stage 58A} | {MCM operation stage 58B} | {MCM operation stage 58C} | {MCM operation stage 59} | {MCM operation stage 61} | {MCM operation stage 62} | {MCM operation stage 63} | {MCM operation stage 71} | {MCM operation stage 72} | {MCM operation stage 73} | {MCM operation stage 74} | {MCM operation stage 75} | {MCM operation stage 81} | {MCM operation stage 82} | {MCM operation stage 83} | {MCM operation stage 84} | {MCM operation stage 85} | {MCM operation stage 86} | {MCM operation stage 87} | {MCM operation stage 88} | {MCM operation stage 89} | {MCM operation stage 91} | {MCM operation stage 92} | {MCM operation stage 93} | {MCM, attrition} | {MCM, check} | {MCM, exploratory} | {MCM, lead through} | {MCM, limited clearing} | {MCM, precursor} | {MCM, survey} | {MCM, time limited} | MCM-SLS-ALPHA | MCM-SLS-ALPHA-ALPHA | MCM-SLS-ALPHA-CHARLIE | MCM-SLS-ALPHA-DELTA | MCM-SLS-ALPHA-GOLF | MCM-SLS-ALPHA-HOTEL | MCM-SLS-ALPHA-MIKE | MCM-SLS-ALPHA-ZULU | MCM-SLS-BRAVO | MCM-SLS-BRAVO-ZULU | MCM-SLS-CHARLIE | MCM-SLS-CHARLIE-ALPHA | MCM-SLS-CHARLIE-CHARLIE | MCM-SLS-CHARLIE-DELTA | MCM-SLS-CHARLIE-GOLF | MCM-SLS-CHARLIE-HOTEL | MCM-SLS-CHARLIE-MIKE | MCM-SLS-CHARLIE-ZULU | MCM-SLS-ECHO | MCM-SLS-ECHO-ALPHA | MCM-SLS-ECHO-CHARLIE | MCM-SLS-ECHO-DELTA | MCM-SLS-ECHO-GOLF | MCM-SLS-ECHO-HOTEL | MCM-SLS-ECHO-MIKE | MCM-SLS-ECHO-ZULU | MCM-SLS-LIMA | MCM-SLS-LIMA-ALPHA | MCM-SLS-LIMA-HOTEL | MCM-SLS-LIMA-MIKE | MCM-SLS-LIMA-ZULU | MCM-SLS-PAPA | MCM-SLS-PAPA-ALPHA | MCM-SLS-PAPA-CHARLIE | MCM-SLS-PAPA-GOLF | MCM-SLS-PAPA-HOTEL | MCM-SLS-PAPA-MIKE | MCM-SLS-PAPA-ZULU | MCM-SLS-ROMEO | MCM-SLS-ROMEO-DELTA | MCM-SLS-ROMEO-HOTEL | MCM-SLS-SIERRA | MCM-SLS-SIERRA-ALPHA | MCM-SLS-SIERRA-CHARLIE | MCM-SLS-SIERRA-DELTA | MCM-SLS-SIERRA-GOLF | MCM-SLS-SIERRA-HOTEL | MCM-SLS-SIERRA-MIKE | MCM-SLS-SIERRA-ZULU | MCM-SLS-UNIFORM | MCM-SLS-UNIFORM-HOTEL | MCM-SLS-UNIFORM-ZULU | MCM-SLS-VICTOR | MCM-SLS-VICTOR-ALPHA | MCM-SLS-VICTOR-CHARLIE | MCM-SLS-VICTOR-DELTA | MCM-SLS-VICTOR-GOLF | MCM-SLS-VICTOR-HOTEL | MCM-SLS-VICTOR-MIKE | MCM-SLS-VICTOR-ZULU | MCM-SLS-WHISKEY | MCM-SLS-WHISKEY-ZULU | MCM-SLS-ZULU-ZULU | {Medical evacuation} | Meteorological | {Mine countermeasures} | {Mine hunting, maritime} | {Mine warfare} | Mine-laying | {Minesweeping, land} | {Minesweeping, maritime} | {Mission staging} | {Mop up} | Move | {Naval control of shipping} | {Naval platform flight operations} | {Neutralise, chemical} | {Neutralise, combat} | {Neutralise, explosive} | {Nuclear sampling} | Obscure | Observe | Occupy | {Offensive air support} | {Offensive counter air} | {Organise conference} | {Organise media interview} | {Organise recreational activities} | {Organise social events} | {Organise sporting events} | Patrol | {Patrol, maritime} | Penetrate | {Photo mapping} | Plan | {Preparatory fire} | Prepare | Procure | {Protection, electronic} | {Provide accommodation} | {Provide agricultural support} | {Provide bedding} | {Provide camps} | {Provide construction services} | {Provide education services} | {Provide healthcare services} | {Provide infrastructure} | {Provide laundry services} | {Provide repair services} | {Provide security services} | {Provide shelter} | {Provide storage services} | {Provide transhipment services} | {Psychological warfare} | {Publish media article} | {Publish media documentary} | {Publish press release} | Pursue | {Radio/radar calibration} | Reconnaissance | {Reconnaissance in force} | {Reconnaissance, armed} | {Reconnaissance, ECM} | {Reconnaissance, land} | {Reconnaissance, photographic} | {Reconnaissance, radar} | {Reconnaissance, shadow} | {Reconnaissance, target} | {Reconnaissance, visual} | Reconstitute | Recover | Recuperate | Redeploy | Refill | Reform | Refuel | Reinforce | {Release CHAFF} | {Relief in place} | Rendezvous | {Rendezvous procedure alpha} | {Rendezvous procedure bravo} | {Rendezvous procedure charlie} | {Rendezvous procedure delta} | {Rendezvous procedure echo} | {Rendezvous procedure foxtrot} | {Rendezvous procedure golf} | Reorganise | Repair | Rescue | Rest | Resupply | Retain | Retire | Scout | Scramble | Screen | Search | {Search and rescue} | {Search and rescue, combat} | {Search and rescue, combat, exfiltrate} | {Search and rescue, combat, infiltrate} | {Search and rescue, plane guard} | {Search by fire} | Secure | Security | Seize | {Sensor implant} | {Serve as a strategic reserve} | {Serve as a support echelon} | {Serve as an assault echelon} | {Serve as an attack echelon} | {Serve as the first operational echelon} | {Serve as the first tactical echelon} | {Serve as the follow-on echelon} | {Serve as the follow-up echelon} | {Serve as the forward echelon} | {Serve as the rear echelon} | {Serve as the reserve echelon} | {Serve as the sea echelon} | {Serve as the second operational echelon} | {Serve as the second tactical echelon} | {Serve as the theatre reserve} | {Set up} | {Signals intelligence gathering} | {Special operations} | Spread | {Strike control and reconnaissance} | {Strike warfare} | {Submarine warfare} | Support | {Support, contingency} | {Support, electronic} | Suppress | Surveillance | {Surveillance, electronic} | {Sustaining operations afloat and ashore} | Sweep | {Tactical air reconnaissance} | {Target dilution} | Threaten | {Tow, target} | Train | {Train, operations} | Transport | {Transport, assault airland} | Traverse | Turn | {Unconventional warfare} | {{Utility flight}} | Verify | {Wild weasel} | Withdraw | {Withdraw under pressure} | Witness |
    SELECT [DOM].name_txt,[DOM_VAL].descr_txt ,[DOM_VAL].name_txt , [DOM_VAL].def_txt FROM [DOM_VAL],[DOM] WHERE [DOM_VAL].dom_id=[DOM].dom_id AND DOM.name_txt like'action-task-activity%' order by [DOM_VAL].name_txt
    12.108  {Action Expressive} -> direct | indirect | heavy | light | can
    12.109  {Action Expressive} -> {Action Expressive} [and {Action Expressive}]*
    12.110  {Facility Type} -> {AIRFIELD | ANCHORAGE | APRON | BASIN | BERTH | BRIDGE | DRY-DOCK | HARBOUR | JETTY | MILITARY-OBSTACLE | NETWORK | {Not otherwise specified} | QUAY | RAILWAY | ROAD | RUNWAY | SLIPWAY | }} | {Airborne early warning ground facility} | AIRFIELD-TYPE | {Alternate decontamination facility} | {Ammunition cache} | {Ammunition supply point} | {Ammunition transfer point} | Anchorage | {Apartment building} | Apron | Bank | Barracks | Basin | Bath | Berm | Berth | Bivouac | BRIDGE-TYPE | Building | {Built-up area} | {Bulk fuel installation, field} | Bunker | Camp | Canal | {Casualty collection point} | {Cemetery/graveyard/burial ground} | {Channel pass lock} | {Check point, police} | Chimney/smokestack | City | {Civilian collection point} | {Civilian-military coordination centre} | {Classification facility} | {Cleared way/firebreak} | {Combat outpost} | {Command post facility} | {Communications building} | {Communications tower} | {Control tower} | Cropland | {Crossing, railway/river} | {Crossing/level crossing} | Cut | Dam/weir | {Decontamination facility} | {Demolition debris} | {Depot, ammunition} | {Depot, biological} | {Depot, chemicals} | {Depot, engineer} | {Depot, medical} | {Depot, missile ammunition} | {Depot, NBC} | {Depot, not otherwise specified} | {Depot, nuclear storage} | {Depot, POL} | {Detainee collection point} | {Detainee holding area} | Ditch | Drainage/sewage | {Dressing station} | Dry-dock | {Electrical supply} | {Electronic installation} | {Electronic installation, radar dome} | {Electronic installation, surface surveillance jammer} | {Electronic installation, warfare} | Emplacement | {Equipment, manufacture} | Farm | Fence | {Ferry installation} | {Field storage area-ammunition} | {Field storage module-ammunition} | {Field storage site-ammunition} | {Field storage stack-ammunition} | {Fire-fighters barracks} | {Ford, concrete lined bed} | {Ford, stone lined bed} | Fort | Fortification | {Forward arming and refuelling point} | {Forward observer position} | Foxhole | {Freight terminal} | {Fuel handling point} | {Gas processing facility} | Gate | {Government building} | {Governmental leadership} | Hamlet | Hangar | HARBOUR-TYPE | {Headquarters facility} | {Helicopter landing pad} | Heliport | {High-technology complex} | House | Hut | {Improved bed, type unknown} | {Industrial installation} | Installation | {Intelligence centre, tactical} | {Interchange/complex junction} | Jetty | Lighthouse | {Loading platform} | {Loading platform, military} | {Logistics release point} | {Maintenance collection point} | {Maintenance facility} | {Maintenance facility, aircraft} | {Maintenance facility, armour/artillery} | {Maintenance facility, motor vehicle} | {Mass grave} | {Medical facility} | {Medical facility, hospital} | {Medical facility, hospital field} | {Medical facility, hospital, not otherwise specified} | {Medical facility, unit medical station} | {Medical support} | {Meteorological facility} | {Military base/facility} | {Military base/facility, airport/airbase} | {Military base/facility, army} | {Military base/facility, seaport/naval base} | {Military base/facility, submarine} | {Military materiel facility, aircraft production and assembly} | {Military materiel facility, ammunition and explosives production} | {Military materiel facility, armament production} | {Military materiel facility, atomic energy reactor} | {Military materiel facility, chemical and biological warfare production} | {Military materiel facility, engineering equipment production} | {Military materiel facility, engineering equipment production, bridge} | {Military materiel facility, missile and space system production} | {Military materiel facility, ship construction} | {Military materiel facility, vehicle production} | MILITARY-OBSTACLE-TYPE | Mine | {Mining installation, open sky} | {Mining installation, underground} | {Mining installation, underwater} | {Missile site} | Monument | Motorway | {Munitions complex} | {Naval air station} | {NBC observation post (dismounted)} | Network | {Not known} | {Not otherwise specified} | {Nuclear facility} | {Observation post} | {Observation tower} | Office | {Omnirange station} | Orchard/plantation | {Passenger terminal} | {Personnel barrier} | {Petrochemical refinery} | Pier | Pipeline | {POL point} | {Police station} | Port | {POW camp} | {Power plant, fossil fuel} | {Power plant, hydroelectric} | {Power plant, nuclear} | {Power plant, thermal} | {Power transmission line} | {Prisoner of war collection point} | {Prisoner of war holding area} | {Processing facility} | {Production complex, aircraft} | {Production complex, chemical} | {Production complex, general motor vehicle} | {Production complex, guided missile} | {Production complex, petroleum} | {Pumping station} | Quay | {Radar head} | {Radar post} | {Rail facilities} | {Rail facility, repair} | Railhead | Railway | {Railway crossing} | {Railway, junction} | {Rearm, refuel and resupply point} | {Refuel on the move point} | {Refugee holding area} | {Relay facility} | {Religious facility} | Reservoir | Revetment | Road | {Road, junction} | {Row house} | Ruins | School | {Sensor fusion post} | {Sensor outpost/listening post} | {Service, research, utility facility} | {Service, research, utility facility, electric power facility} | {Service, research, utility facility, public water service} | {Service, research, utility facility, technological research facility} | {Service, research, utility facility, telecommunications facility} | {Sewage treatment facility} | Shed | {Shelter, surface} | {Shelter, underground} | Shipyard | Shop | {Shoran station} | {Site, air-defence radar} | {Site, artillery locating} | {Site, electronic warfare} | {Site, ground surveillance radar} | {Site, logistic} | {Site, military bridging} | {Site, navigation radar} | {Site, radar} | {Site, raft} | {Site, surface to surface missile} | Slipway | {Station, general} | Steeple/spire | {Supply dump} | {Supply dump, ammunition} | {Supply point} | {Support area} | {Tacan station} | {Tower, flak} | {Tower, non-communications} | {Tower, television transmitter} | Town | {Town hall} | {Traffic control post} | Trail | {Transloading facility} | {Transport facility} | Trench | Tunnel | {Unit of accommodation} | {Urban area} | {Vehicle storage/parking area} | Village | Wall | Warehouse | {Washing facility} | {Waste pile} | {Water supply} | {Water tower} | {Water treatment facility} | Windmill | {Worship place} |
    17 !database {&JC3IEDM #:facilty-category-code} | 256 !database {&JC3IEDM #:facilty-type-category-code}
    12.201  {Animal Specie} -> AMPHIBIANS | frogs | newts | salamanders | ARTHROPODS | centipedes | crabs | insects | lobster | millipedes | scorpions | shrimp | spiders | BIRDS | cranes | ducks | eagles | flamingos | geese | gulls | hawks | hornbills | ibis | owls | parrots | pelicans | penguins | pheasants | puffins | starlings | storks | toucans | turacos | vultures | {BONY FISH} | anglerfishes | catfishes | cichlids | cod | coelacanths | eels | flounders | gars | herring | lanternfishes | lungfishes | pike | perches | puffers | salmon | silversides | scorpionfishes | seahorses | tarpon | tuna | {CARTILAGINOUS FISH} | rays | sharks | skates | CNIDARIANS | corals | jellyfish | {sea anemones} | ECHINODERMS | {sea cucumbers} | {sea stars} | {sea urchins} | MAMMALS | anteaters | antelopes | bats | bears | elephants foxes | giraffe | hippopotamus | kangaroos | lions | manatees | monkeys | otters | rhinoceros | seals | tigers | walrus | whales | zebras | MOLLUSCANS | clams | octopuses | snails | squid | REPTILES | crocodiles | lizards | snakes | turtles
    !database {&ICZN} Depending on doctrinal framework this phrase rule needs to be revised to match that particular domains representation. Since this representation is considered not to inflect with western doctrine the species are derived from the International Code of Zoological Nomenclature (W.D.L. Ride et al. 1999). http://www.catalogueoflife.org/annual-checklist/2010/browse/tree
    12.202  {Behavior verb} -> TBD
    12.203  {Behavior Expressive} -> Will| Creativity | Passivity | Aggressive | Passion | Unorthodox | Orthodox | {use of power and force}
    38
    12.204  {Behavior Expressive} -> {Behavior Expressive} [and {Behavior Expressive}]*
    12.205  Degree -> High | Normal | Low
    12.206  Category -> Fact | Assumption
    12.207  {Temporal Term} -> After | At | Before | {No later than} | {Not before} | {As soon as possible} | {As soon as possible after} | {As soon as possible not later than} | {On call} | {To be determined} | Unknown | {On codeword}
    database {JC3IEDM: SELECT [DOM].name_txt,[DOM_VAL].descr_txt ,[DOM_VAL].name_txt FROM [DOM_VAL],[DOM] WHERE [DOM_VAL].dom_id=[DOM].dom_id AND [DOM].name_txt = 'action-task-start-qualifier-code'} 12 occurences
    12.208  {Temporal Term Start} -> {Starts at and ends at the same time as} | {Starts before and ends before end of} | {Starts at the same time and ends after} | {Starts during and ends at the same time as} | {Starts during and ends after} | {Starts and ends during} | {Starts no later than after end of} | {Starts after end of} | {Starts no earlier than after end of} | {Starts no later than after start of} | {Starts after start of} | {Starts no earlier than after start of} |
    {JC3IEDM: SELECT [DOM].name_txt,[DOM_VAL].descr_txt ,[DOM_VAL].name_txt FROM [DOM_VAL],[DOM] WHERE [DOM_VAL].dom_id=[DOM].dom_id AND [DOM].name_txt = 'action-temporal-association-category-code' and [DOM_VAL].name_txt like 'Start%'} // Depending on doctrinal framework this phrase rule needs to be revised to match that particular domains representation. Since timing is a general across domains and doctrines the selected lexicals are derived from JC3IEDM table action-temporal-association-category-code where the code associates with starting.
    12.209  {Temporal Term End} -> {Ends no later than after end of} | {Ends after end of} | {Ends no earlier than after end of} | {Ends no later than after start of} | {Ends after start of} | {Ends no earlier than after start of} |
    JC3IEDM: SELECT [DOM].name_txt,[DOM_VAL].descr_txt ,[DOM_VAL].name_txt FROM [DOM_VAL],[DOM] WHERE [DOM_VAL].dom_id=[DOM].dom_id AND [DOM].name_txt = 'action-temporal-association-category-code' and [DOM_VAL].name_txt like 'End%'} // Depending on doctrinal framework this phrase rule needs to be revised to match that particular domains representation. Since timing is a general across domains and doctrines the selected lexicals are derived from JC3IEDM table action-temporal-association-category-code where the codes associate with ending. 6 occurrences.
    12.210  {Geographic Type} -> Continent | Region | Country | Province | Municipal | City | River | Canal | Falls | Lake | Sea | Ocean | Tide | Channel | Rapids | Bay | Cape | Beach | Shoal | Island | Cliff | Mountain | Valley | Plain | Cave | Crater | Road | Building | Junction | Other
    The geographical type listed here are type like and sufficient for the thesis work. Rain forest
    12.211  {Biome Type} -> Tropical | Dry | Temperate | Cold | Polar | Alpine | Chaparral | Forest | Desert | Grasslands | Rainforest | Savanna | Steppe | Taiga | Tundra
    Derived from http://www.blueplanetbiomes.org/climate.htm Tropical Moist Climates (Af) rainforest Wet-Dry Tropical Climates (Aw) savanna Dry Tropical Climate (BW) desert biome Dry Midlatitude Climates (BS) steppe Mediterranean Climate (Cs) chaparral biome Dry Midlatitude Climates (Bs) grasslands biome Moist Continental Climate (Cf) Deciduous Forest biome Boreal forest Climate ( Dfc) taiga biome Tundra Climate (E) tundra biome Highland Climate (H) Alpine Biome
    12.212  {Vegetation Type} -> (( | Forest | Woodland | Shrubland | Dwarf-shrubland) | { (Evergreen} | Deciduous | {{Mixed Evergreen-Deciduous}))} | (Herbaceous | {({perennial grasslands}} | {{Perennial forb vegetation}} | {{annual grass and forb vegetation}} | {hydromorphic vegetation}))} | {(Nonvascular (} | lichens | mosses | algae)) | {({Sparse Vegetation} }} | {(consolidated rock} | boulder | gravel | cobble | talus | soil | sand | ash)) |
    International Vegetation Classification, An US application (Grossman et al. 1998)
    12.213  Priority -> Low | Normal | High
    12.214  Quality Type -> Low | Normal | High
    Menaing that, when not targetting the quality system the quality is low, when the quality matches the expectation it is normal and when the quality exceeds the expaction it is high.
    12.215  Weather State -> {acid rain }} | aerosol | aftershock | {air pollution }} | altocumulus | altostratus | anticyclone | {arctic wind }} | {atomic dust }} | aurora | avalanche | {ball lightning }} | balmy | beastly | {Bermuda High} | bitter | {black frost} | {black ice }} | blizzard | {blue skies }} | bluster | {bolt of lightning }} | breeze | brisk | brisk | calm | calm | chill | {chinook wind }} | cirriform | cirrus | {clear sky }} | cloudburst | cloudless | clouds | cloudy | {cloudy sky }} | cold | {cold front} | {cold front }} | {cold spell }} | {cold wave }} | comet | {continuous drizzle }} | {continuous rain }} | {continuous snow }} | contrail | cool | cumulonimbus | cumulus | cyclone | damp | dark | deluge | desertification | dew | downpour | draft | drizzle | drought | drought | dry | {dust devil }} | {dust storm }} | earthquake | eclipse | eclipse | {El Nio} | {electrical storm }} | equinox | erosion | eruption | {eye of hurricane }} | fair | fall | {falling star }} | flash | {flash flood} | flood | fog | freeze | {freezing point }} | {freezing rain }} | frigid | frost | {funnel cloud} | gale | {gulf stream }} | gust | hail | {hail shower }} | hailstones | halo | haze | {heat wave }} | {heavy driving snow }} | {heavy thunderstorm }} | hot | {hot spell }} | {howling wind }} | humid | humidity | hurricane | {ice crystals }} | {ice storm }} | {Indian summer }} | {intermittent drizzle }} | {intermittent rain }} | {intermittent snow }} | {jet stream} | {La Nia} | landslide | {latent heat} | lava | lightning | {low clouds} | {lunar eclipse} | {lunar eclipse }} | {meteor shower }} | {meteorite strike }} | {middle clouds} | {midnight sun }} | mild | mist | monsoon | {moon phases }} | moonlight | {mud slide }} | muggy | nimbostratus | nimbus | nor'easter | nor'wester | {occluded front} | {ocean currents }} | {orographic cloud} | {overcast sky }} | {pea soup }} | permafrost | pollution | Precipitation | quake | rain | {rain shower rain squall }} | rainbow | rainfall | rainstorm | {rainy Saturdays }} | riptide | runoff | sandstorm | {sea breeze }} | shade | {sheet lightning }} | shower | sleet | {slight driving }} | slush | smog | smoke | snow | {snow flurries }} | {snow shower }} | snowflake | snowslide | snowstorm | {solar corona }} | {solar eclipse }} | {solar halo }} | spring | sprinkles | squall | storm | {storm clouds }} | {storm surge} | sultry | summer | {sun spots }} | sunburst | sunny | sunshine | swelter | temperate | tempest | thunder | thunderbolt | thunderclap | thunderhead | thundershower | thunderstorm | {tidal changes }} | {tidal wave }} | tornado | torrential | {total eclipse} | {trade winds} | tropical | tsunami | twister | typhoon | undertow | volcanic | volcano | {warm front} | waterspout | Wet | whirlpool | whirlwind | whiteout | wind | windstorm | windy | winter | zephyr | |
    12.216  {Religion type} -> {African Methodist Episcopal (Zion)} | Anglican | Animism | Apostolic | Armenian | {Armenian Orthodox} | {Assembly of God} | Atheist | Babylonian | Baha'I | Baptist | Beha'i | Buddhism | {Bulgarian Orthodox} | Calvinist | Catholic | Chondogyo | Christian | {Christian (Liebenzell Mission} | {Christian (Free Wesleyan Church)} | {Church of England} | {Church of God} | {Church of Tuvalu} | Confucianism | Congregational | {Congregational Christian Church} | {Congregational New Church} | {Coptic Christian} | Druze | {Eastern Orthodox} | {Ekalesia Nieue} | Episcopalian | {Ethiopian Orthodox} | {Evangelical Alliance} | {Evangelical Lutheran} | {Evangelist Church} | {Georgian Orthodox} | {Greek Catholic} | {Greek Orthodox }} | Gregorian-Armenian | Hinduism | {Ibadhi Muslim} | Indigenous | {Islam (Alawite)} | {Islam (Isma'ilite)} | {Islam (Nusayri)} | Islamic | Jains | {Jehovah's Witness} | Judaism | {Kiev Patriarchate} | Kimbanguist | {Lamaistic Buddhism} | {Latter-day Saints} | {London Missionary Society} | Lutheran | Mandeaen | Maronite | Mennonite | Methodist | Modekngei | Mormon | {Moscow Patriarchate} | Muslim | {Muslim (Malays)} | {Muslim (Sha'fi)} | {Muslim (Zaydi)} | {Niuean Church} | None | Orthodox | {Pagan African} | Parsi | Pentecostal | Presbyterian | Protestant | {Protestant (Adventist)} | {Protestant (Evangelical Methodist)} | {Protestant (Moravian)} | {Roman Catholic} | {Roman Catholic (Uniate)} | {Romanian Orthodox} | {Russian Orthodox} | {Seventh-day Adventist} | Shamanism | {Shi'a Muslim} | Shinto | Sikh | {Slavic Muslim} | {Society of Friends} | {Spiritual Cults} | {Sunni Muslim} | {Syncretic Chondogyo} | Taoism | {Theravada Buddhism} | {Tibetan Buddhist} | Traditional | {Traditional Mayan} | {Tribal Religion} | {Ukrainian Autocephalous} | {Ukrainian Catholic (Uniate)} | {Ukrainian Orthodox} | {Uniate Catholic} | {United (Methodist)} | {United (Presbyterian)} | {United Church} | {United Church (Congregational)} | {United Church (Presbyterian)} | {United Free Church} | {Uniting Church in Australia} | Voodoo | Zoroastrian | {Not known} | {Not otherwise specified} |
    Various religions List from JC3IEDM
    12.218  {Political type} -> Name | Afghanistan | Albania | Algeria | {American Samoa} | Andorra | Angola | Anguilla | Antarctica | {Antigua and Barbuda} | Argentina | Armenia | Aruba | Australia | Austria | Azerbaijan | Bahamas | Bahrain | Bangladesh | Barbados | Belarus | Belgium | Belize | Benin | Bermuda | Bhutan | Bolivia | {Bosnia and Herzegovina} | Botswana | {Bouvet Island} | Brazil | {British Indian Ocean Territory} | {Brunei Darussalam} | Bulgaria | {Burkina Faso} | Burundi | Cambodia | Cameroon | Canada | {Cape Verde} | {Cayman Islands} | {Central African Republic} | Chad | Chile | China | {Christmas Island} | {Cocos (Keeling) Islands} | Colombia | Comoros | {Congo, Democratic Republic of (was Zaire)} | {Congo, Peoples Republic of} | {Cook Islands} | {Costa Rica} | {Cote dIvoire} | {Croatia (local name: Hrvatska)} | Cuba | Cyprus | {Czech and Slovak Federative Republic (former)} | {Czech Republic} | Denmark | Djibouti | Dominica | {Dominican Republic} | Ecuador | Egypt | {El Salvador} | {Equatorial Guinea} | Eritrea | Estonia | Ethiopia | {Falkland Islands (Malvinas)} | {Faroe Islands} | Fiji | Finland | France | {France, Metropolitan (former)} | {French Guiana} | {French Polynesia} | {French Southern Territories} | Gabon | Gambia | Georgia | {German Democratic Republic (former)} | Germany | Ghana | Gibraltar | Greece | Greenland | Grenada | Guadeloupe | Guam | Guatemala | Guinea | Guinea-Bissau | Guyana | Haiti | {Heard and Mcdonald Islands} | Honduras | {Hong Kong} | Hungary | Iceland | India | Indonesia | {Iran (Islamic Republic of)} | Iraq | Ireland | Israel | Italy | Jamaica | Japan | Jordan | Kazakhstan | Kenya | Kiribati | {Korea, Democratic Peoples Republic of} | {Korea, Republic of} | Kuwait | Kyrgyzstan | {Lao Peoples Democratic Republic} | Latvia | Lebanon | Lesotho | Liberia | {Libyan Arab Jamhiriya} | Liechtenstein | Lithuania | Luxembourg | Macao | {Macedonia, The Former Yugoslav Republic of} | Madagascar | Malawi | Malaysia | Maldives | Mali | Malta | {Marshall Islands} | Martinique | Mauritania | Mauritius | Mayotte | Mexico | {Micronesia Federated States of} | {Moldova, Republic of} | Monaco | Mongolia | Montserrat | Morocco | Mozambique | Myanmar | Namibia | Nauru | Nepal | Netherlands | {Netherlands Antilles} | {New Caledonia} | {New Zealand} | Nicaragua | Niger | Nigeria | Niue | {Norfolk Island} | {Northern Mariana Islands} | Norway | {Not otherwise specified} | Oman | Pakistan | Palau | {Palestinian Territory, Occupied} | Panama | {Papua New Guinea} | Paraguay | Peru | Philippines | Pitcairn | Poland | Portugal | {Puerto Rico} | Qatar | Reunion | Romania | {Russian Federation} | Rwanda | {Saint Kitts and Nevis} | {Saint Lucia} | {Saint Vincent and the Grenadines} | Samoa | {San Marino} | {Sao Tome and Principe} | {Saudi Arabia} | Senegal | {Serbia and Montenegro} | Seychelles | {Sierra Leone} | Singapore | {Slovakia (Slovak Republic)} | Slovenia | {Solomon Islands} | Somalia | {South Africa} | {South Georgia and the South Sandwich Islands} | Spain | {Sri Lanka} | {St. Helena} | {St. Pierre and Miquelon} | Sudan | Suriname | {Svalbard and Jan Mayen Islands} | Swaziland | Sweden | Switzerland | {Syrian Arab Republic} | Taiwan | Tajikistan | {Tanzania, United Republic of} | Thailand | Timor-Leste | Togo | Tokelau | Tonga | {Trinidad and Tobago} | Tunisia | Turkey | Turkmenistan | {Turks and Caicos Islands} | Tuvalu | Uganda | Ukraine | {Union of Soviet Socialist Republics (former)} | {United Arab Emirates} | {United Kingdom} | {United States} | {United States Minor Outlying Islands} | Uruguay | Uzbekistan | Vanuatu | {Vatican City} | {State (Holy See)} | Venezuela | {Viet Nam} | {Virgin Islands (British)} | {Virgin Islands (U.S.)} | {Wallis and Futuna Islands} | {Western Sahara} | Yemen | {Yugoslavia (former)} | Zambia | Zimbabwe |
    12.219  Alliance -> ID Name
    12.301  {Military Decision Making Model} -> MDMP | OOP | GOP | EBO | IDC2
    12.302  {General Decision Making Model} -> CDM | JDM | BDM | RPDM
    CDM Classical Decsion Making Model, Judgement Decsion Making Model, Behavior Decsion Maikn g Model, Recognized Primed Decsion Making Model
    12.303  Subject -> intent | goal | {decision making model} | orders | actions | effects | {initial state} | {end state} | {effects caused by actions} | {effects caused by effects}
    12.304  Subject -> plan | request | commission | report | replacement | question | answer | states
    12.401  0-1 -> 0 | 1
    12.402  0-2 -> 0 | 1 | 2
    12.403  0-6 -> 0 | 1 | 2 | 3 | 4 | 5 | 6
    12.404  0-9 -> 0 | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9
    12.405  A-F -> A | B | C | D | E | F
    12.406  A-Z -> A | B | C | D | E | F | G | H | I | J | K | L | M | N | O | P | Q | R | S | T | U | V | W | X | Y | Z
    86
    12.407  a-z -> a | b | c | d | e | f | g | h | i | j | k | l | m | n | o | p | q | r | s | t | u | v | w | x | y | z
    12.408  Negation -> not
    In a formal language only one negation is sufficient. No is then expressing other negations such as whitout and no former 32
    12.409  Sign -> + | -
    12.410  space-minus-underline -> { } | - | _
    12.411  Number -> (0-9)*
    Today: 7 Yesterday: 13 Total: 689 Average: 14
    ------oieg